Leveling some toons on a different server so I need to keep track of what quests for instances in the various level ranges:
Horde
Ragefire Chasm (?? - ??)
Hidden Enemies
Searching for the Lost Satchel
Slaying the Beast
Testing an Enemy's Strength
The Power to Destroy...
Wailing Caverns (?? - ??)
Serpentbloom from Apothecary Zamah [14]
Shadowfang Keep (?? - ??)
Arugal Must Die from Dalar Dawnweaver [18]
Razorfen Kraul (22 - 32)
Blueleaf Tubers from Mebok Mizzyrix [20]
Going, Going, Guano! from Master Apothecary Faranell [22]
Gnomeregan (23 - 33)
Return of the Ring [28]
Rig Wars
Chief Engineer Scooty
Scarlet Monastery - Graveyard (27 - 37)
Vorrel's Revenge from Vorrel Sengutz [25]
Scarlet Monastery - Library (30 - 40)
Compendium of the Fallen [28]
Razorfen Downs (32 - 42)
Bring the End [33]
Scarlet Monastery - Armory (32 - 42)
Into The Scarlet Monastery [30]
Scarlet Monastery - Cathedral (35 - 45)
Uldaman (35 - 45)
Showing posts with label questing. Show all posts
Showing posts with label questing. Show all posts
Sunday, October 31, 2010
Saturday, October 16, 2010
The Drake With the Most Pink

Finally got On Wings of Nether completed this morning with the dailies and a couple extra Netherwing Eggs. This puts Aenara 2701/3000 Quests Completed, 60/100 Mountain o' Mounts, and 23/25 Exalted Reputations. Knocked out Crocolisks in the City really quick in hopes of picking up the last croc she needed, Chuck, but was denied. WoWJuju tells me another 225 Sanguine Hibiscus will get Sporeggar done so I might try doing that now.
Wednesday, October 6, 2010
Pay Attention
Heading towards the Netherwing questing hub I passed over the green lava near Eclipse Point. My mouse happened over a Felfire Diemetradon and the tooltip said they can drop Fel Glands for A Slow Death. *facepalm* I was under the impression that only Greater Felfire Diemetradons would drop them. Guess it will be easier doing that quest here on out as the pools at [46/61] are crawling.
Wednesday, November 26, 2008
Still Moving Forward
Not a lot of excitement lately… the usual grind of XP and instancing. Finally happened… Sloosh's first green upgrade is the Mendicant's Charm, replacing Dark Iron Smoking Pipe; it's better to have the higher base damage and take the drop on the use boost. Also ended up putting away my beautiful Hammer of Judgement for an ugly yet fearsome Kalu'ak Rep Reward: Totemic Purification Rod.
Did a Nexus run last night with some of Klutz's crew, Zethos, Nitespirit, and Fowler. Since I was tanking with Aenara it was nice with Nitespirit there. Klutz can totally heal me but we went really crazy with the extra backup. After Nexus Nitespirit had to head out so we picked up Pobedog then ran Azjol-Nerub and Utgarde Keep.
Try to get dailies out of the way in the morning. Today's set is:
Did a Nexus run last night with some of Klutz's crew, Zethos, Nitespirit, and Fowler. Since I was tanking with Aenara it was nice with Nitespirit there. Klutz can totally heal me but we went really crazy with the extra backup. After Nexus Nitespirit had to head out so we picked up Pobedog then ran Azjol-Nerub and Utgarde Keep.
Try to get dailies out of the way in the morning. Today's set is:
Blackriver Skirmish: 20750xp, 5g60s, 10 Venture Coin, 137 Alliance VanguardSloosh (1298779/1653900) should be finishing up in Grizzly Hills tonight and I'm sure she'll hit 79.
Break the Blockade: 12050xp, 4g70s, 138 Alliance Vanguard
Defending Wyrmrest Temple: 20750xp, 5g60s, 275 The Wyrmrest Accord
Planning for the Future: 16250xp, 5g, 550 The Kalu'ak
Preparing for the Worst: 16250xp, 5g, 550 The Kalu'ak
Drake Hunt: 12050xp, 4g70s, 275 The Wyrmrest Accord
Infused Mushroom Meatloaf (Dalaran Cooking): 16200, 5g30s, 3 Northern Spices, 165 Kirin Tor
Tuesday, November 18, 2008
Gaining Ground
I was pretty pleased with myself for soloing The Jig is Up with Sloosh. A Blood Elf rogue failed horribly after me as she didn't realize that Hozzer still had to be killed. "Mad" Jonah Sterling is fearable so he was very easy to beat down to 5000 Health. The bear wasn't fearable and also had over 20k health, so he was more of a challenge. What ended up making it easy for me was shortly after I sent my Shadowfiend in I was knocked up to the high ledge. As with most knock-backs, aggro on the bear was reset. So my fiend held Hozzer down lower for a few extra seconds while I finished him off before he could reach me. Turning around I also found The Frozen Heart of Isuldof conveniently waiting on the ground to be looted.
While my gear is still making things go well the mobs are starting to get harder to kill. My standard kill sequence is Vampiric Touch, Mind Blast, Power Word: Shield, and a Mind Flay. I used to be able to start on another mob while VT finishes yet now I find I'm casting a second Mind Flay to end it, which is just enough to start making my mana drop. After about five-seven kills I'm at half mana so I have to chill. Oh well… couldn't stay easy forever. I may have to start working in more Crit and Spirit gear.
Then again, maybe the new spells will help. 74 was a sweet spot for me since it included upgrades to Prayer of Mending, Smite, Mind Blast, and Mind Flay. Those last two are staples plus I picked up Silence. 75 will be even better for grouping with Shadow Word: Death, Shadow Word: Pain, Vampiric Touch, and the shiny new Mind Sear!
In Dalaran I did check out the Cold Weather Flying trainer and was relieved to see that I can pay the 1000g to train flying at 77 even though Sloosh only has cheap flying. Since she's not a gatherer I trained Decimate in Epic Flying first. Between all my characters I don't have over 3000g so I'll have to find some way of churning out some gold. For now, I'll keep doing the lower level quests for XP then save the higher quests for cash. Leveling the other characters will also generate gold… especially when it's five at once. *lol*
While my gear is still making things go well the mobs are starting to get harder to kill. My standard kill sequence is Vampiric Touch, Mind Blast, Power Word: Shield, and a Mind Flay. I used to be able to start on another mob while VT finishes yet now I find I'm casting a second Mind Flay to end it, which is just enough to start making my mana drop. After about five-seven kills I'm at half mana so I have to chill. Oh well… couldn't stay easy forever. I may have to start working in more Crit and Spirit gear.
Then again, maybe the new spells will help. 74 was a sweet spot for me since it included upgrades to Prayer of Mending, Smite, Mind Blast, and Mind Flay. Those last two are staples plus I picked up Silence. 75 will be even better for grouping with Shadow Word: Death, Shadow Word: Pain, Vampiric Touch, and the shiny new Mind Sear!
In Dalaran I did check out the Cold Weather Flying trainer and was relieved to see that I can pay the 1000g to train flying at 77 even though Sloosh only has cheap flying. Since she's not a gatherer I trained Decimate in Epic Flying first. Between all my characters I don't have over 3000g so I'll have to find some way of churning out some gold. For now, I'll keep doing the lower level quests for XP then save the higher quests for cash. Leveling the other characters will also generate gold… especially when it's five at once. *lol*
Questing into 74 and Dalaran
Thought not very challenging, Sloosh (1280497xp/1571800xp) went back to back the Howling Fjord to quest. Some of the quests were green yet the XP granted was still over 20k. Got the lines around Westgarde done then went South to Scalawag Point. Was really nice already having the Fort Wildervar FP so I picked up a few there.
People are still assholes and I'm happily one of them. Like when I was staking out Bjomolf's spawn for Brother Betrayers there was a Pally waiting to Consecrate. Naturally it spawns further away so I tag with Shadow Word: Death then Larac decided to invite me to a group. I almost decided not to Accept but I did. The drop rate for The Fragrance of Money sucked so I pulled three bears at once, easily DoT/Flaying them down. Another Shadow Priest, Darcspirit, came up and spit on me! *giggle* I let her watch in amazement/annoyance as I solo'd The Jig is Up. She got no invite on that one.
Most of the questing was pretty chill and relaxing. Scare the Guano Out of Them! was tedious so I shielded and feared to collect the shit. Leader of the Deranged was cake because people had cleared a path for me (Take North entry above the EE in Keep down then turn Right (West) to get to the cave) so I waited less than a minute for the spawn. There was a Warrior, Zakniel, running around ahead of me so Mission: Eternal Flame was easy to complete (and I gave him a Fortitude and Renew by way of thanks). The drop rate for The Yeti Next Door was sucky but I was doing Preying Upon the Weak at the same time. Was even rewarded by one of the spawned Prowling Worgs with my first BoE Blue drop: Mendicant's Robe of Mendacity.
Getting late in the evening and I had leveled off exploration experience… of Gjalerbron! Happened to be passing through Valgarde when I noticed a new quest giver on the top floor of the Inn. It was Archmage Hooper offering me a free port to Dalaran! I figured I would have to make the run from Windrunner's Overlook yet it was as simple as getting this quest and letting him port me. Once there there's a quest to show you how to port down to Crystalsong Forest. Wandered around and asked a guard where the City portals are, bound myself at the Alliance Inn, then headed down to the sewers to do my daily cooking quest (The Pot mentioned in the quest is placed in your inventory and is not found in the kitchen or sewers *sigh*) and pick up my Ghostly Skull.
Sloosh is at 100/130 quests in Howling Fjord so I plan to finish them off tomorrow then resume work in the Dragonblight.
[Image:SoloJig]
[Image:LevelByExplore!]
[Image:Skull!]
People are still assholes and I'm happily one of them. Like when I was staking out Bjomolf's spawn for Brother Betrayers there was a Pally waiting to Consecrate. Naturally it spawns further away so I tag with Shadow Word: Death then Larac decided to invite me to a group. I almost decided not to Accept but I did. The drop rate for The Fragrance of Money sucked so I pulled three bears at once, easily DoT/Flaying them down. Another Shadow Priest, Darcspirit, came up and spit on me! *giggle* I let her watch in amazement/annoyance as I solo'd The Jig is Up. She got no invite on that one.
Most of the questing was pretty chill and relaxing. Scare the Guano Out of Them! was tedious so I shielded and feared to collect the shit. Leader of the Deranged was cake because people had cleared a path for me (Take North entry above the EE in Keep down then turn Right (West) to get to the cave) so I waited less than a minute for the spawn. There was a Warrior, Zakniel, running around ahead of me so Mission: Eternal Flame was easy to complete (and I gave him a Fortitude and Renew by way of thanks). The drop rate for The Yeti Next Door was sucky but I was doing Preying Upon the Weak at the same time. Was even rewarded by one of the spawned Prowling Worgs with my first BoE Blue drop: Mendicant's Robe of Mendacity.
Getting late in the evening and I had leveled off exploration experience… of Gjalerbron! Happened to be passing through Valgarde when I noticed a new quest giver on the top floor of the Inn. It was Archmage Hooper offering me a free port to Dalaran! I figured I would have to make the run from Windrunner's Overlook yet it was as simple as getting this quest and letting him port me. Once there there's a quest to show you how to port down to Crystalsong Forest. Wandered around and asked a guard where the City portals are, bound myself at the Alliance Inn, then headed down to the sewers to do my daily cooking quest (The Pot mentioned in the quest is placed in your inventory and is not found in the kitchen or sewers *sigh*) and pick up my Ghostly Skull.
Sloosh is at 100/130 quests in Howling Fjord so I plan to finish them off tomorrow then resume work in the Dragonblight.
[Image:SoloJig]
[Image:LevelByExplore!]
[Image:Skull!]
Monday, November 17, 2008
Not Quite Ahead
Once Sloosh entered the Dragonblight from the West I put myself in LFG for an Azjol-Nerub group. A few of my guild mates had been in there and they said it was fast and fun. After an hour I had no invites but I had kept busy.
An “Exit Borean Tundra” quest The Lost Courier had taken me to Star’s Rest. There were one or two quests for the area but instead I followed the messenger line. It flapped me out to Wintergarde Keep. There’s was a lot of Scourging to deal with yet the first quest was very fun, Flight of the Wintergarde Defender. You get a whistle to summon a two-seater Gryphon to rescue people on. And when flying out of the approved area (or sometimes when you are still in the approved area), the bird drops you off with a handy parachute!
Tromping around the mine I saw Cellar looking to do the group “Wanted” quests so I sent a whisper. We picked up another two, Bobbyorr and Galathenar, then headed out. Kreug Oathbreaker ended up killing Cellar with relative ease since he didn’t even bother to put on a shield so the rest of us finished the kill. We actually wiped at Bloodpaw because each of us brought mobs from different camps on the way in. Thankfully Iustus went down without a problem.
Since I was pretty far North East in the zone I decided to head over to the Crystal Forest. Started to go through the Crystal Vice but there were too many elites for a clothy so I followed the North West border to the middle of the zone. There were a few elementals in the way but it was pretty easy getting to the incredibly high overlook. Being a Priest, I backed the horse up a few steps then took a running leap, casting Levitate at the last possible moment. *snicker* There was some aggro from Level 78 wolves but nothing I couldn’t outrun. Turned on achievement tracking so I could be sure to open up all the main areas. The only one I couldn’t easily get to was the one I was most concerned with, naturally. I finally got the Windrunner FP by following the East zoneline path.
Landing back at Wintergarde I got an invite from Cõõlbreeze for Azjol-Nerub. I headed over to help with summons once we found Whaam, Babyboi, and Aetius. Babyboi and I were the only ones who hadn’t been there so it went pretty smoothly. It was quick and I completed Death to the Traitor King and Don't Forget the Eggs!. That took me from 774,349xp to 920,509xp.
I left that group fully intending to get a few errands run then camping out for the night yet when I saw someone actually requesting a Shadow Priest for The Old Kingdom I sent a whisper; ended up being a good decision. Hooked up with four people from Spies Like Us: Littlehammer, Goocher, Crimsonmage, and Enhancment. They were all in their vent so I’m sure I was missing stuff but it’s always a pleasure to group with people that work well together. Littlehammer knew the instance well so our only wipes were from exhaustion.
After the first run I was good for more XP and Littlehammer really wanted the Plate Chest from Jedoga Shadowseeker. Goocher had to go so they had Sephestra join—lotsa totems! Herald Volazj’s Insanity ability was very fun. The whole party turns on each person individually; each image has the same abilities but only 4000 Health. With Fear and my PvP skills it was cake but still amusing. The two runs and completion of The Faceless Ones had me go from 922177xp to 1210919xp.
Really wanted 74 for the new Mind Blast and Mind Flay, but it just wasn’t in the cards. Oh well. There’s always tomorrow…
An “Exit Borean Tundra” quest The Lost Courier had taken me to Star’s Rest. There were one or two quests for the area but instead I followed the messenger line. It flapped me out to Wintergarde Keep. There’s was a lot of Scourging to deal with yet the first quest was very fun, Flight of the Wintergarde Defender. You get a whistle to summon a two-seater Gryphon to rescue people on. And when flying out of the approved area (or sometimes when you are still in the approved area), the bird drops you off with a handy parachute!
Tromping around the mine I saw Cellar looking to do the group “Wanted” quests so I sent a whisper. We picked up another two, Bobbyorr and Galathenar, then headed out. Kreug Oathbreaker ended up killing Cellar with relative ease since he didn’t even bother to put on a shield so the rest of us finished the kill. We actually wiped at Bloodpaw because each of us brought mobs from different camps on the way in. Thankfully Iustus went down without a problem.
Since I was pretty far North East in the zone I decided to head over to the Crystal Forest. Started to go through the Crystal Vice but there were too many elites for a clothy so I followed the North West border to the middle of the zone. There were a few elementals in the way but it was pretty easy getting to the incredibly high overlook. Being a Priest, I backed the horse up a few steps then took a running leap, casting Levitate at the last possible moment. *snicker* There was some aggro from Level 78 wolves but nothing I couldn’t outrun. Turned on achievement tracking so I could be sure to open up all the main areas. The only one I couldn’t easily get to was the one I was most concerned with, naturally. I finally got the Windrunner FP by following the East zoneline path.
Landing back at Wintergarde I got an invite from Cõõlbreeze for Azjol-Nerub. I headed over to help with summons once we found Whaam, Babyboi, and Aetius. Babyboi and I were the only ones who hadn’t been there so it went pretty smoothly. It was quick and I completed Death to the Traitor King and Don't Forget the Eggs!. That took me from 774,349xp to 920,509xp.
I left that group fully intending to get a few errands run then camping out for the night yet when I saw someone actually requesting a Shadow Priest for The Old Kingdom I sent a whisper; ended up being a good decision. Hooked up with four people from Spies Like Us: Littlehammer, Goocher, Crimsonmage, and Enhancment. They were all in their vent so I’m sure I was missing stuff but it’s always a pleasure to group with people that work well together. Littlehammer knew the instance well so our only wipes were from exhaustion.
After the first run I was good for more XP and Littlehammer really wanted the Plate Chest from Jedoga Shadowseeker. Goocher had to go so they had Sephestra join—lotsa totems! Herald Volazj’s Insanity ability was very fun. The whole party turns on each person individually; each image has the same abilities but only 4000 Health. With Fear and my PvP skills it was cake but still amusing. The two runs and completion of The Faceless Ones had me go from 922177xp to 1210919xp.
Really wanted 74 for the new Mind Blast and Mind Flay, but it just wasn’t in the cards. Oh well. There’s always tomorrow…
Sunday, November 16, 2008
Boring Borean
Conta is really into his new Death Knight, Saidar. While I really enjoyed playing my Tauren I did make an Alliance on the second account. The Dranei free heal sounded really appealing, yet I figured I would mostly PvP so I went with a Night Elf. Faerune was still sitting half-way through the intro quests so I got them all finished up and parked her in Honor Hold. She’s half Unholy and half Blood for now. Getting back to Sloosh… who was still 71 (77151/1555700).
Sent the bank alt to the IF AH and the cheapest Overcharged Capacitor I could find was 79g. Instead of my usual crying, pissing, and moaning I just bought it and moved on. Don’t have an engineer high enough to make one nor is Favor able to go out and mine the Cobalt. Sloosh was parked at the Air Strip so I wanted to log in, complete Just a Few More Things..., then move on. When the priest is leveled I’m definitely going to have Favor gather tons of ore to sell; vengeance via profit.
While I did complete The Cell, I decided to let Keristrasza rest comfortably within the Augmented Arcane Prison in my bags for a while. There were so many people around Coldarra it seemed wiser to wrap up the other Borean areas. Actually got the Nothing Boring About Borean achievement done around 7pm. Finished up by playing with the Murlocs. The Oh Noes, the Tadpoles! took forever with all the competition but it was fun to have the army of baby Murlocs following me around.
The whole DEHTA quest line was pretty amusing. The gnomes at the Air Strip made me kill mammoths for a robot; never did try to approach the druids with the “Animal Blood All Over You” debuff. As I was turning one of the quests in, a gnome rogue walked up bloody and was dead in like two hits. Gnome deaths always make me laugh yet this one was doubly amusing. The final quest to kill Harold Lane I finished up with Daryius (who I did the first failed UK run with) and his friend Midgetcaster. We were doing fine yet I wanted to use the horn anyway. The mammoth stampede was even more hilarious than the pelts that Harold was throwing at us. That line actually got Sloosh Exalted with Cenarion Expedition since she started it at 19k in Revered.
Off to Dragonblight.
Sent the bank alt to the IF AH and the cheapest Overcharged Capacitor I could find was 79g. Instead of my usual crying, pissing, and moaning I just bought it and moved on. Don’t have an engineer high enough to make one nor is Favor able to go out and mine the Cobalt. Sloosh was parked at the Air Strip so I wanted to log in, complete Just a Few More Things..., then move on. When the priest is leveled I’m definitely going to have Favor gather tons of ore to sell; vengeance via profit.
While I did complete The Cell, I decided to let Keristrasza rest comfortably within the Augmented Arcane Prison in my bags for a while. There were so many people around Coldarra it seemed wiser to wrap up the other Borean areas. Actually got the Nothing Boring About Borean achievement done around 7pm. Finished up by playing with the Murlocs. The Oh Noes, the Tadpoles! took forever with all the competition but it was fun to have the army of baby Murlocs following me around.
The whole DEHTA quest line was pretty amusing. The gnomes at the Air Strip made me kill mammoths for a robot; never did try to approach the druids with the “Animal Blood All Over You” debuff. As I was turning one of the quests in, a gnome rogue walked up bloody and was dead in like two hits. Gnome deaths always make me laugh yet this one was doubly amusing. The final quest to kill Harold Lane I finished up with Daryius (who I did the first failed UK run with) and his friend Midgetcaster. We were doing fine yet I wanted to use the horn anyway. The mammoth stampede was even more hilarious than the pelts that Harold was throwing at us. That line actually got Sloosh Exalted with Cenarion Expedition since she started it at 19k in Revered.
Off to Dragonblight.
Nexus and Surrounding
RL got in the way in the form of a full day at work—stupid deadlines. Got home a little after 6pm once my random pieces were done. Sloosh was 71 (437448/1539600) and it was time to be 72. Joined the LFG channel for the Nexus and before I could finish Gamel the Cruel some random hunter invited me. The Priest, Saintjergens (Holy lotion?! *lol*), was decent but the Pally Tank, Osgard, was horrible. He asked to be reminded to use Righteous Fury. *sigh* The Hunter did know the instance so we made it through and I had another instance achievement done.
With the free summon out to Coldarra I decided to start on those quest lines. Unfortunately it was Saturday evening and rather busy by then. Trying to do Keep the Secret Safe took three times as long since Arcane Serpents were in short supply. About the only thing keeping me sane was the chit chat on my Vent server. We were all in different areas but suffering together. Guinnessnow noted with amusement how everyone with Quest Helper or Carbonite flock to the first spawn option that presents itself. He turns track on and finds another set of mobs to complete his stuff with ease. Was a good point so I started wandering more myself from the clusterings.
Cosno was also visiting so we were giving him some encouragement as he was making his way through the last 60% of level 79. The guy was pretty hard core. He had maybe twelve hours of sleep since Wrath went live. Was pretty cool to see the world achievement announced. People in my guild grumbled things like “these people need to move out of their mother’s basement” so I shared all the comments with him.
Definitely liking the quests in the Borean Tundra over the ones in Howling Fjord. Gained a lot of ground in Borean today so I’ll probably get those finished up before moving on to Dragonblight.
[Image: Nexus]
[Image: Cosno]
With the free summon out to Coldarra I decided to start on those quest lines. Unfortunately it was Saturday evening and rather busy by then. Trying to do Keep the Secret Safe took three times as long since Arcane Serpents were in short supply. About the only thing keeping me sane was the chit chat on my Vent server. We were all in different areas but suffering together. Guinnessnow noted with amusement how everyone with Quest Helper or Carbonite flock to the first spawn option that presents itself. He turns track on and finds another set of mobs to complete his stuff with ease. Was a good point so I started wandering more myself from the clusterings.
Cosno was also visiting so we were giving him some encouragement as he was making his way through the last 60% of level 79. The guy was pretty hard core. He had maybe twelve hours of sleep since Wrath went live. Was pretty cool to see the world achievement announced. People in my guild grumbled things like “these people need to move out of their mother’s basement” so I shared all the comments with him.
Definitely liking the quests in the Borean Tundra over the ones in Howling Fjord. Gained a lot of ground in Borean today so I’ll probably get those finished up before moving on to Dragonblight.
[Image: Nexus]
[Image: Cosno]
Thursday, November 13, 2008
Death Knight OP? Why Yes!
Spent entirely too much time on the Death Knight. Decided I wasn't in any rush to look around so I read through the quests and enjoyed the content. It was really fun starting out at 55 with a full set of green equipment along with 270 in First Aid. Got to steal a horse, duel others, and all manner of nefarious deeds. The final quest where the Lich King's thrall is broken was very fun yet4 I enjoyed flying around on the bone drake the most. I mean… you get to eat people for health and mana!
It was difficult figuring what talent tree to take. With all the chatter in General Chat it seemed that Blood is PvE, Frost is for Tanking, and Unholy is for PvP. Finally went over to the Wiki and went with a Zephire's Deep Unholy DPS build (16/0/55) since I figured I'd do PvP first. The only diversion I made was picking up Summon Gargoyle because that sounded way too cool.
The mechanics of the class are very interesting. I never understood what the runes meant until actually seeing them in action. It's also not very clear what each type is for initially but you get a better feel for it as you us the attacks. All of the numbers seem so small individually so it takes a while to see how they work in tandem. It's certainly interesting to have a tanking class that can't use a shield and isn't mana-based yet has abilities that are both melee-based and mana-based.
PvP ended up being wild. The DK started quests give you the basic PvP trinket and all of the final blues are superior to the starter Outlands questing, so right out of the box you're ready to gib. Unfortunately the Horde absolutely suck AV in our battle group so I only tried two games before giving up. Two native class abilities, Death Grip and Ice Chains, made Warsong Gulch a living hell. The game I got in had nineteen Death Knights and one Alliance shaman. After almost two hours we did win, but it was exhausting. I expect lots of outrage and QQing from the other classes so it was fun to get some killing in before the nerf bat starts swinging
It was difficult figuring what talent tree to take. With all the chatter in General Chat it seemed that Blood is PvE, Frost is for Tanking, and Unholy is for PvP. Finally went over to the Wiki and went with a Zephire's Deep Unholy DPS build (16/0/55) since I figured I'd do PvP first. The only diversion I made was picking up Summon Gargoyle because that sounded way too cool.
The mechanics of the class are very interesting. I never understood what the runes meant until actually seeing them in action. It's also not very clear what each type is for initially but you get a better feel for it as you us the attacks. All of the numbers seem so small individually so it takes a while to see how they work in tandem. It's certainly interesting to have a tanking class that can't use a shield and isn't mana-based yet has abilities that are both melee-based and mana-based.
PvP ended up being wild. The DK started quests give you the basic PvP trinket and all of the final blues are superior to the starter Outlands questing, so right out of the box you're ready to gib. Unfortunately the Horde absolutely suck AV in our battle group so I only tried two games before giving up. Two native class abilities, Death Grip and Ice Chains, made Warsong Gulch a living hell. The game I got in had nineteen Death Knights and one Alliance shaman. After almost two hours we did win, but it was exhausting. I expect lots of outrage and QQing from the other classes so it was fun to get some killing in before the nerf bat starts swinging
Shamanistic Outlands
Been ignoring the expansion though I've already seen people with Death Knights over 60 running by. Got a lot more done with the Shaman crew. They're all 61 now. Even managed to drop Watchkeeper Gargolmar in the Ramparts. Some really sloppy pulls yet I never wiped. Definitely have some more work to do though.
Will come back later and clean all this up:
Makuru's Vengeance: 10400xp (61), Sedai's Ring, HELLISH drop rate
Atonement: 1050xp (61)
The Pools of Aggonar: 10050xp (61), CAKE
Cleansing the Waters: 10050xp (61), Telhamat Pendantcc
Helping the Cenarion Outpost: 975xp (61)
Colossal Menace: 12950xp (61), Totem of Lightning
Naladu: 2550xp (61)
A Traitor Among Us: 10050xp (61)
The Dreghood Elders: 10050xp (61)
Azreth's Demise: 12600xp (61)
Sha'naar Relics: 10400xp (61)
The Seer's Relic: 12950xp (61), Vindicator's Chain Helm
Cruel Taskmasters: 10400xp (61)
The Heart of Darkness: 9800xp (61)
Overlord: 15550xp (61), Vengeance of the Illdari
Fel Spirits: 9800xp (61)
The Exorcism of Colonel Jules: Honor Hold Defender, Magma Totems; 12200xp (61)
Trollbane is Looking for You: 957xp
WAtchkeeper Gargolmar: Bracers of Finesse -> Small Prismatic shard
Drill the Drillmaster:
An Ambitious Plan:
Weaken the Ramparts
The Longbeards
An Old Gift
Will come back later and clean all this up:
Makuru's Vengeance: 10400xp (61), Sedai's Ring, HELLISH drop rate
Atonement: 1050xp (61)
The Pools of Aggonar: 10050xp (61), CAKE
Cleansing the Waters: 10050xp (61), Telhamat Pendantcc
Helping the Cenarion Outpost: 975xp (61)
Colossal Menace: 12950xp (61), Totem of Lightning
Naladu: 2550xp (61)
A Traitor Among Us: 10050xp (61)
The Dreghood Elders: 10050xp (61)
Azreth's Demise: 12600xp (61)
Sha'naar Relics: 10400xp (61)
The Seer's Relic: 12950xp (61), Vindicator's Chain Helm
Cruel Taskmasters: 10400xp (61)
The Heart of Darkness: 9800xp (61)
Overlord: 15550xp (61), Vengeance of the Illdari
Fel Spirits: 9800xp (61)
The Exorcism of Colonel Jules: Honor Hold Defender, Magma Totems; 12200xp (61)
Trollbane is Looking for You: 957xp
WAtchkeeper Gargolmar: Bracers of Finesse -> Small Prismatic shard
Drill the Drillmaster:
An Ambitious Plan:
Weaken the Ramparts
The Longbeards
An Old Gift
Wednesday, November 12, 2008
60 Shaman x 4!
A couple of hours in The Outlands questing and the Shaman are now half-way through 60. The Recruit-a-Friend Bonus does stop once the character dings into 60, so it should be a little more slow-going now. Got a number of quests done:
Fel Orc Scavengers: 27000xp (58), Landslide BucklerWill get things linked up later. Taking a little break while my server gets restarted. When back on, I'm going to fly up to Southshore to pick up the Alterac Valley quests then try a BG or two.
Waste Not, Want Not: 29400xp (58), Battle Seeker Chestguard
The Legion Reborn: 2925xp (59)
Laying Waste to the Unwanted: 29400xp (59), Helm of Affinity
The Path of Anguish: 29400xp (59), Staff of Twin Worlds
Expidition Point: 2925xp (59)
Disrupt their Reinforcements: Wrathguard firetrail is BAD; all got credit; 30150xp (59), Arcane Ringed Tunic
Mission: The Murketh and Shaadraz Gateways: use Gossip script; long cool down Seaforium PU-36 Explosive Nether Modulator; 37800xp (59), Battle Scarred Leggings
Shatter Point: 950xp (60)
Wing commander Gryphongar: 950xp (60)
Mission: The Abyssal Shelf: Gossip Macro 2; 10050xp (60), Arcane Ringed Greaves
Go to the Front: 975xp (60)
Disruption - Forge Camp: Mageddon: 9800xp (60)
Enemy of my Enemy: 9800xp (60)
Invasion Point: Annihilator: 9800xp (60)
the Dark Missive: 4850xp (60)
The Path of Glory: 9800xp (60)
Ill Omens: 2250xp (60)
Zeth'Gor Must Burn!: 11900xp (60), Bonechewer Berserker's Vest
Cursed Talismans: 9000xp (60)
Warlord of the Bleeding Hallow: 9550xp (60)
Return to Honor Hold: 4850xp (60)
Digging for Prayer Beads: 4850xp (60)
The Temple of Telhamat: 2600xp (60)
In Search of Sedai: 2550xp (60)
Return to Obadei: 2550xp (60)
Deadly Predators: 10050xp (60)
The Rock Flayer Matriarch: 12950xp (60), Boots of the Earthcaller
Tuesday, November 11, 2008
Daily Diversions
Browsing around various blogs I found the post about Shattered Sun Offensive quests I'd been looking for over at Five Fingers of Fury. It's going to be a while until I can use it, but I wanted a copy here in case I lose it again:
SSO Dailies for multiboxers
So there I was at work last week, bored and realizing I needed to grind rep for SSO for the shield/neck/weapons but already hating what I had been doing due to the mana residue and naga ore quests. I decided since I didn’t feel like doing any work on my project I’d try to find the fastest way to get rep in a multi-boxer friendly way but with maximum efficiency and minimum collection, so I now present it for your laughter and ridicule.
I’d also like to firstly say thanks to Suvega for his thread on his dailies routine that gave me the basis for the 3 macros I use in this routine.
Phase 1:
1. Send 1 character to QD Isle, have rest at Shat (helps at the end of the night to use the Dalarian Teleport scroll on 4 characters and leave one at QD, or have a mage), and have the character at DQ grab Rediscovering Your Roots and head to Shat
2. At Shat have all characters grab Sunfury Attack Plans
3. Head east out of Shat up to Razorfang Ridge, have group loot on FFA and kill Razorthorn Flayers (which will drop Razorthorn Flayer Gland) until you have 1 gland on each character
4. Have each character use a gland on a ravager each (make sure the ravager is moving before you use a gland on it…they like to go into evade mode up there and then you waste the gland)
5. Once all characters have a ravager each go up to a mound of dirt and use the following macro on all characters. The ravagers will dig up one Razorthorn Root each, grab one per character and move to the next mound until you have 5 of them each
6. Mount up and head northeast until you hit the Throne of Kil’Jaeden and the quest giver there
7. Grab Blood for Blood and Blast the Gateway then have everyone use their Sizzling Embers to get the little fireball ready
8. Start running round and killing Incandecent Fel Sparks until your balls level up to unstable status (the Fel Sparks will also level up your balls if you are just near them when they die as well, so if you see someone killing one run over to them and benefit, or if you are already killing one pull it over and let everyone benefit).
9. While doing this also kill 4 Wrath Herald and loot them with your main char to get 4 Demonic Blood to power your Fel Siphon
10. Once you have the 4 bloods, go find Felblood Initiates, use the Fel Siphon on one and tap it at the same time with one of your other characters to stop someone getting the credit for it. Once the drain has channeled the mob will turn into an Emaciated Felblood but WAIT until you see it lose its amour and turn to a white skin before killing it or you won’t get credit
11. Once you have killed the 4 initiates, run back through the demonic gateway with your unstable fireballs to blow it up and hand in the quests there
12. Fly back over to Honor Hold and get a bird to Area 52
13. Run up to Manaforge B’Nar and kill mobs until Sunfury Attack Plans drop. It’s random drop with round 20% droprate I think but it’s group lootable.
Phase 2:
14. Head back to Shat and go through the portal to QD, drop down into the bottom of the building and grab The Battle Must Go On, Know Your Ley Lines and The Air Strikes Must Continue
15. Leave the building and head southeast to the Dawning Square, kill 6 demons and the Emmisary of Hate (though will usually find it already dead) and have your main use the banner on it to finish The Battle Must Go On for the group. Also have your main use the astromancer crystal near the portal for part 1 of Know Your Ley Line
16. Head back up to the building north of the square, where the armorer is, grab Keeping The Enemy At Bay on the first floor landing and Crush the Dawnblade on the top floor
17. Head back down and noth to the boat on the right of the inn, grab Disrupt The Greengill Coast here
18. Head east to the greengill coast, kill Darkspine Sirens and loot the Orb of Murloc Control that each one drops on your main then proceed to use them on murlocs as you head west to the small shrine in the water
19. Have your main use the astromancer crystal at the shrine, all in group will get second part of Know Your Ley Lines done
20. Head back west to the boat and hand in Disrupt The Green Gill Coast
21. Head west to the inn, hand in Rediscovering Your Roots
22. Head west to the flightmaster, have all characters right-click to bring up the gossip screen with him and then use the following macro on all characters to have them mount and fly at the same time for The Air Strikes Must Continue
23. Hotkey the arcane charges for this quest and then once you are in the dead scar just spam and target. It will likely take a few flights before you work out the positions of the mobs you need and even then it may take 2 flights to complete the quest depending on number of people also doing it and your accuracy
24. Have everyone right click the guy next to the flight master again and use the following macro to start all characters at the same time on Keeping The Enemy At Bay
25. Again, hotkey the flaming oil and use if once on the mast of each ship you pass on the flight path to set fire to the sails of each ship. For the third ship wait until you turn and fly up past it’s side to be in range.
26. Once you land, stay on the first ship and kill the 6 Dawnblade Reservists you need there as I found it’s annoying to get onto the other ships, need to jump and move up out of the water so usually will accept a wait time on that boat
27. Once the quest is completed have all characters right click the dragonhawk and use the Dead Scar macro to head back to QD
28. Head south into the small building with the quatermaster in it and grab Further Conversions then back out and head south to the Dawnblade area
29. Kill dawnblades as you go for Crush the Dawnblade and head into the big building to find 3 summoners around a blood crystal. The summoners are always in evade mode on Proudmoore so I’m not sure if they will agro or not, but head in there and have your main use the astromancer crystal to finish off Know Your Ley Lines
30. Once you have finished Crush the Dawnblade go SW and kill any Erratic Sentry you see, have your main use the Attuned Crystal Core on them until you have 5 and then head back to QD center
Phase 3:
31. Hand in Further Conversions at the quartermaster building
32. Hand in Know Your Ley Lines, The Air Strikes Must Continue and The Battle Must Go On in the center building
33. Head to armory building and hand in Keeping The Enemy At Bay and then up the top to hand in Crush The Dawnblade
34. Head back to Shat (I use the teleport scrolls from Know Your Ley Lines because if you don’t you can’t hand it in again until you destory them) and hand in Sunfury Attack Plans
Results:
At the end of this run you will get ~115g, 2700 SSO rep and 15 Sunwell Supplies giving you at least 15 greens to DE and a chance at a Badge of Justice per supply and will usually take about an hour or so depending on how co-operative the Razorfang Flayers and Sunfury mobs are being for the Glands and Plans.
Shareable Quests:
* Crush the dawnblade
* Disrupt the greengill coast
* Sunfury attack plans
* Rediscovering your roots
Unshareable Quests:
* Further conversions
* The battle must go on
* The air strikes must continue
* Know your ley lines
* Keeping the enemy at bay
* Blood for blood
* Blast the gateway
SSO Dailies for multiboxers
So there I was at work last week, bored and realizing I needed to grind rep for SSO for the shield/neck/weapons but already hating what I had been doing due to the mana residue and naga ore quests. I decided since I didn’t feel like doing any work on my project I’d try to find the fastest way to get rep in a multi-boxer friendly way but with maximum efficiency and minimum collection, so I now present it for your laughter and ridicule.
I’d also like to firstly say thanks to Suvega for his thread on his dailies routine that gave me the basis for the 3 macros I use in this routine.
Phase 1:
1. Send 1 character to QD Isle, have rest at Shat (helps at the end of the night to use the Dalarian Teleport scroll on 4 characters and leave one at QD, or have a mage), and have the character at DQ grab Rediscovering Your Roots and head to Shat
2. At Shat have all characters grab Sunfury Attack Plans
3. Head east out of Shat up to Razorfang Ridge, have group loot on FFA and kill Razorthorn Flayers (which will drop Razorthorn Flayer Gland) until you have 1 gland on each character
4. Have each character use a gland on a ravager each (make sure the ravager is moving before you use a gland on it…they like to go into evade mode up there and then you waste the gland)
5. Once all characters have a ravager each go up to a mound of dirt and use the following macro on all characters. The ravagers will dig up one Razorthorn Root each, grab one per character and move to the next mound until you have 5 of them each
/cast Expose Razorthorn Root
6. Mount up and head northeast until you hit the Throne of Kil’Jaeden and the quest giver there
7. Grab Blood for Blood and Blast the Gateway then have everyone use their Sizzling Embers to get the little fireball ready
8. Start running round and killing Incandecent Fel Sparks until your balls level up to unstable status (the Fel Sparks will also level up your balls if you are just near them when they die as well, so if you see someone killing one run over to them and benefit, or if you are already killing one pull it over and let everyone benefit).
9. While doing this also kill 4 Wrath Herald and loot them with your main char to get 4 Demonic Blood to power your Fel Siphon
10. Once you have the 4 bloods, go find Felblood Initiates, use the Fel Siphon on one and tap it at the same time with one of your other characters to stop someone getting the credit for it. Once the drain has channeled the mob will turn into an Emaciated Felblood but WAIT until you see it lose its amour and turn to a white skin before killing it or you won’t get credit
11. Once you have killed the 4 initiates, run back through the demonic gateway with your unstable fireballs to blow it up and hand in the quests there
12. Fly back over to Honor Hold and get a bird to Area 52
13. Run up to Manaforge B’Nar and kill mobs until Sunfury Attack Plans drop. It’s random drop with round 20% droprate I think but it’s group lootable.
Phase 2:
14. Head back to Shat and go through the portal to QD, drop down into the bottom of the building and grab The Battle Must Go On, Know Your Ley Lines and The Air Strikes Must Continue
15. Leave the building and head southeast to the Dawning Square, kill 6 demons and the Emmisary of Hate (though will usually find it already dead) and have your main use the banner on it to finish The Battle Must Go On for the group. Also have your main use the astromancer crystal near the portal for part 1 of Know Your Ley Line
16. Head back up to the building north of the square, where the armorer is, grab Keeping The Enemy At Bay on the first floor landing and Crush the Dawnblade on the top floor
17. Head back down and noth to the boat on the right of the inn, grab Disrupt The Greengill Coast here
18. Head east to the greengill coast, kill Darkspine Sirens and loot the Orb of Murloc Control that each one drops on your main then proceed to use them on murlocs as you head west to the small shrine in the water
19. Have your main use the astromancer crystal at the shrine, all in group will get second part of Know Your Ley Lines done
20. Head back west to the boat and hand in Disrupt The Green Gill Coast
21. Head west to the inn, hand in Rediscovering Your Roots
22. Head west to the flightmaster, have all characters right-click to bring up the gossip screen with him and then use the following macro on all characters to have them mount and fly at the same time for The Air Strikes Must Continue
/script SelectGossipOption(1)
23. Hotkey the arcane charges for this quest and then once you are in the dead scar just spam and target. It will likely take a few flights before you work out the positions of the mobs you need and even then it may take 2 flights to complete the quest depending on number of people also doing it and your accuracy
24. Have everyone right click the guy next to the flight master again and use the following macro to start all characters at the same time on Keeping The Enemy At Bay
/script SelectGossipOption(2)
25. Again, hotkey the flaming oil and use if once on the mast of each ship you pass on the flight path to set fire to the sails of each ship. For the third ship wait until you turn and fly up past it’s side to be in range.
26. Once you land, stay on the first ship and kill the 6 Dawnblade Reservists you need there as I found it’s annoying to get onto the other ships, need to jump and move up out of the water so usually will accept a wait time on that boat
27. Once the quest is completed have all characters right click the dragonhawk and use the Dead Scar macro to head back to QD
28. Head south into the small building with the quatermaster in it and grab Further Conversions then back out and head south to the Dawnblade area
29. Kill dawnblades as you go for Crush the Dawnblade and head into the big building to find 3 summoners around a blood crystal. The summoners are always in evade mode on Proudmoore so I’m not sure if they will agro or not, but head in there and have your main use the astromancer crystal to finish off Know Your Ley Lines
30. Once you have finished Crush the Dawnblade go SW and kill any Erratic Sentry you see, have your main use the Attuned Crystal Core on them until you have 5 and then head back to QD center
Phase 3:
31. Hand in Further Conversions at the quartermaster building
32. Hand in Know Your Ley Lines, The Air Strikes Must Continue and The Battle Must Go On in the center building
33. Head to armory building and hand in Keeping The Enemy At Bay and then up the top to hand in Crush The Dawnblade
34. Head back to Shat (I use the teleport scrolls from Know Your Ley Lines because if you don’t you can’t hand it in again until you destory them) and hand in Sunfury Attack Plans
Results:
At the end of this run you will get ~115g, 2700 SSO rep and 15 Sunwell Supplies giving you at least 15 greens to DE and a chance at a Badge of Justice per supply and will usually take about an hour or so depending on how co-operative the Razorfang Flayers and Sunfury mobs are being for the Glands and Plans.
Shareable Quests:
* Crush the dawnblade
* Disrupt the greengill coast
* Sunfury attack plans
* Rediscovering your roots
Unshareable Quests:
* Further conversions
* The battle must go on
* The air strikes must continue
* Know your ley lines
* Keeping the enemy at bay
* Blood for blood
* Blast the gateway
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