Showing posts with label instance. Show all posts
Showing posts with label instance. Show all posts

Sunday, October 31, 2010

The Little Things

Leveling some toons on a different server so I need to keep track of what quests for instances in the various level ranges:

Horde
Ragefire Chasm (?? - ??)
Hidden Enemies
Searching for the Lost Satchel
Slaying the Beast
Testing an Enemy's Strength
The Power to Destroy...

Wailing Caverns (?? - ??)
Serpentbloom from Apothecary Zamah [14]

Shadowfang Keep (?? - ??)
Arugal Must Die from Dalar Dawnweaver [18]

Razorfen Kraul (22 - 32)
Blueleaf Tubers from Mebok Mizzyrix [20]
Going, Going, Guano! from Master Apothecary Faranell [22]

Gnomeregan (23 - 33)
Return of the Ring [28]
Rig Wars
Chief Engineer Scooty

Scarlet Monastery - Graveyard (27 - 37)
Vorrel's Revenge from Vorrel Sengutz [25]


Scarlet Monastery - Library (30 - 40)
Compendium of the Fallen [28]

Razorfen Downs (32 - 42)
Bring the End [33]

Scarlet Monastery - Armory (32 - 42)
Into The Scarlet Monastery [30]

Scarlet Monastery - Cathedral (35 - 45)


Uldaman (35 - 45)

Wednesday, October 13, 2010

Wow WoW

Head is still spinning from all the changes. Aenara is doing insane Moonkin damage and pulling aggro off instance tanks with ease, single-target and on packs. Didn't end up reforging anything as I was right on with hit. Mana was a slight problem. Will see how things go in raid tonight if everyone is ready. Could get Grid running so I refused to try out my healing spec in a pug. Really like the flaura spawn from Swiftmend though. *smile*

Faerune has fared pretty well. Too much talking and reading to get the tanking configured (SO MANY CDs NOW!) yet Frost DPS is looking pretty amazing. The built-in Power Auras made reacting to Rime and Killing Machine procs very easy. It's sad that KM doesn't affect Howling Blast anymore, but DPS was fine. Pulled instance aggro a number of times so not looking forward to tanking.

Biggest problem with loading Professions, namely Inscription and Jewel Crafting. I suppose everyone needs those right now so it's taking a toll on the servers. Sure is frustrating. Takes a few minutes for the categories and cuts/glyphs to load, especially in Dalaran. My gouging plan didn't really work with Glyphs. I didn't realize that they work like spells now... once you learn one, you never need it again! Did sell a bunch of Druid and Rogue ones at inflated prices. But it wasn't worth the time and materials. I'm going to have to make a bunch for my toons, and they bumped up the cost of each glyph from 1 to 3 Ink of the Seas.

Still have so much to figure out not even sure where to begin. I really need Grid to work, so I'll prolly start there. Then maybe Favor? Scheme? Feraline? Sloosh? *sigh*

Thursday, October 7, 2010

Classic Cenarion!

Magmadar finally gave up a pair of Cenarion Leggings so Aenara was able to complete her tier one Cenarion Raiment set! It looks so corny and I love it.

Finally got enough trash killed to move the druid into Revered so she turned in Hands of the Enemy and completed The Fifth Element. Looks like she and Sloosh will be the only toons to earn that Feat of Strength.

Wednesday, June 23, 2010

That's a Rap

My Zul'Gurub run this morning finally involved a mount dropping.



Felt pretty good to have Martini sitting atop her new Swift Razzashi Raptor with Bloodlord Mandokir's form beneath her. It's really a fun mount with a lot of bounce. It will also be helpful in PvP, letting Martini blend with other Horde mounts.

The Armory feed does show the number of attempts it took, so I'm estimating around fifteen. I suppose that's reasonable. It does show twenty-seven Kael'thas Sunstrider kills and still no fucking bird.

Monday, June 21, 2010

Flame On!

The Midsummer Fire Festival started up today. Hate how these stupid events suck up my time; Blizzard really know how to keep me reeled in. Thankfully Martini, Aenara, and Sloosh already have it done. Dragging Decimate along as Favor does the Honor/Extinguish the flames things in the old world for the Mage ports. Followed the comments in Flame Warden of Kalimdor, getting them all done including Stealing Thunder Bluff's Flame. Going to save Stealing Orgrimmar's Flame for later when it's less popular and less active.

Only had one PvP encounter when Decimate and Favor got separated. Favor didn't have the flight path so she had to hoof it from the Exodar. Crossing the bridge to Bloodmyst Isle, some stupid cow warrior, Kuitrurah, charged my Pally in full tanking gear! Killing this pathetic Arms Warrior was easy. A Shadow Priest, Fynnlee, happened upon us as I dealt the killing blow. She did manage to get me to half health, but I ended up out running her with Pally speed.

The Lord Ahune encounter is the same once started. With the cross-realm LFG tool it was pretty easy to run on all my 80s except for tanking with Faerune. All of the adds are immune to Frost which is conveniently a Death Knight's primary form of threat. The cloak drops are mostly useless but it's any easy two Frost Emblems. The only character to get the updated Frostscythe of Lord Ahune was the Warrior. Of course.

Wednesday, December 9, 2009

The New Five Mans


Decided to run the Deathknight through them first.

Forge of Souls

Really short and sweet. The first boss isn't bad... just move away when channeled on then stay in center for phase 2, running back to center when feared.

The second boss is a pain for dps, melee especially. He's always pooping out purple circles. And you have to stop DPS when he has the red tether out, but you don't always see it. Then there's the arc thing to run out of. Wiped the first time, but got him the second. Having a Portal pop up right there to PoS was nice.


Pit of Saron

Longer instance and a lot of running... even a gauntlet that recycles the Hodir rune circles! The first boss was pretty fun. Lost the healer because he, like most healers, doesn't like to move. The second boss wiped us... you can LoS that debuff off. The last boss people wouldn't move when the drake targeted someone, but we grunted through. Pretty fun seeing all those slaves die at the end.


Halls of Reflection

Holy shit, the first encounter was a pain. The -75% DPS/Heal debuff is total ass. Ended up LoSing behind the boss to draw the ranged spirits in. The second boss was also evil with the aoes and half-health debuff. The ret pally with us died five times.... kinda kewl since I got to use my Raise Ally. Running out with Jaina was pretty awesome.


Summary
The whole series was pretty fun. Enjoyed getting in there and not having a clue what to expect. Reacting and learning quickly instead of know what's too come. Listening to the NPCs as the story progressed. And interacting with Jaina. Too bad that's over already.

Didn't get the DK any upgrades until the very last. Won The Lady's Promise over the constaDead ret paladin. Then I got a nice patch surprise... constant DC. Before I could even equip the ring, I was insta DC'd. Log in, hear the join group sound, insta DC. Total cycle so I have to put a ticket in.

Seems there are some BoP drops from trash. At least in the Pit of Saronan an Unsharpened Ice Razor dropped for our lucky rogue off of a skeleton.

Wednesday, November 26, 2008

Still Moving Forward

Not a lot of excitement lately… the usual grind of XP and instancing. Finally happened… Sloosh's first green upgrade is the Mendicant's Charm, replacing Dark Iron Smoking Pipe; it's better to have the higher base damage and take the drop on the use boost. Also ended up putting away my beautiful Hammer of Judgement for an ugly yet fearsome Kalu'ak Rep Reward: Totemic Purification Rod.

Did a Nexus run last night with some of Klutz's crew, Zethos, Nitespirit, and Fowler. Since I was tanking with Aenara it was nice with Nitespirit there. Klutz can totally heal me but we went really crazy with the extra backup. After Nexus Nitespirit had to head out so we picked up Pobedog then ran Azjol-Nerub and Utgarde Keep.

Try to get dailies out of the way in the morning. Today's set is:
Blackriver Skirmish: 20750xp, 5g60s, 10 Venture Coin, 137 Alliance Vanguard
Break the Blockade: 12050xp, 4g70s, 138 Alliance Vanguard
Defending Wyrmrest Temple: 20750xp, 5g60s, 275 The Wyrmrest Accord
Planning for the Future: 16250xp, 5g, 550 The Kalu'ak
Preparing for the Worst: 16250xp, 5g, 550 The Kalu'ak
Drake Hunt: 12050xp, 4g70s, 275 The Wyrmrest Accord
Infused Mushroom Meatloaf (Dalaran Cooking): 16200, 5g30s, 3 Northern Spices, 165 Kirin Tor
Sloosh (1298779/1653900) should be finishing up in Grizzly Hills tonight and I'm sure she'll hit 79.

Monday, November 17, 2008

Not Quite Ahead

Once Sloosh entered the Dragonblight from the West I put myself in LFG for an Azjol-Nerub group. A few of my guild mates had been in there and they said it was fast and fun. After an hour I had no invites but I had kept busy.

An “Exit Borean Tundra” quest The Lost Courier had taken me to Star’s Rest. There were one or two quests for the area but instead I followed the messenger line. It flapped me out to Wintergarde Keep. There’s was a lot of Scourging to deal with yet the first quest was very fun, Flight of the Wintergarde Defender. You get a whistle to summon a two-seater Gryphon to rescue people on. And when flying out of the approved area (or sometimes when you are still in the approved area), the bird drops you off with a handy parachute!

Tromping around the mine I saw Cellar looking to do the group “Wanted” quests so I sent a whisper. We picked up another two, Bobbyorr and Galathenar, then headed out. Kreug Oathbreaker ended up killing Cellar with relative ease since he didn’t even bother to put on a shield so the rest of us finished the kill. We actually wiped at Bloodpaw because each of us brought mobs from different camps on the way in. Thankfully Iustus went down without a problem.

Since I was pretty far North East in the zone I decided to head over to the Crystal Forest. Started to go through the Crystal Vice but there were too many elites for a clothy so I followed the North West border to the middle of the zone. There were a few elementals in the way but it was pretty easy getting to the incredibly high overlook. Being a Priest, I backed the horse up a few steps then took a running leap, casting Levitate at the last possible moment. *snicker* There was some aggro from Level 78 wolves but nothing I couldn’t outrun. Turned on achievement tracking so I could be sure to open up all the main areas. The only one I couldn’t easily get to was the one I was most concerned with, naturally. I finally got the Windrunner FP by following the East zoneline path.

Landing back at Wintergarde I got an invite from Cõõlbreeze for Azjol-Nerub. I headed over to help with summons once we found Whaam, Babyboi, and Aetius. Babyboi and I were the only ones who hadn’t been there so it went pretty smoothly. It was quick and I completed Death to the Traitor King and Don't Forget the Eggs!. That took me from 774,349xp to 920,509xp.

I left that group fully intending to get a few errands run then camping out for the night yet when I saw someone actually requesting a Shadow Priest for The Old Kingdom I sent a whisper; ended up being a good decision. Hooked up with four people from Spies Like Us: Littlehammer, Goocher, Crimsonmage, and Enhancment. They were all in their vent so I’m sure I was missing stuff but it’s always a pleasure to group with people that work well together. Littlehammer knew the instance well so our only wipes were from exhaustion.

After the first run I was good for more XP and Littlehammer really wanted the Plate Chest from Jedoga Shadowseeker. Goocher had to go so they had Sephestra join—lotsa totems! Herald Volazj’s Insanity ability was very fun. The whole party turns on each person individually; each image has the same abilities but only 4000 Health. With Fear and my PvP skills it was cake but still amusing. The two runs and completion of The Faceless Ones had me go from 922177xp to 1210919xp.

Really wanted 74 for the new Mind Blast and Mind Flay, but it just wasn’t in the cards. Oh well. There’s always tomorrow…

Sunday, November 16, 2008

Nexus and Surrounding

RL got in the way in the form of a full day at work—stupid deadlines. Got home a little after 6pm once my random pieces were done. Sloosh was 71 (437448/1539600) and it was time to be 72. Joined the LFG channel for the Nexus and before I could finish Gamel the Cruel some random hunter invited me. The Priest, Saintjergens (Holy lotion?! *lol*), was decent but the Pally Tank, Osgard, was horrible. He asked to be reminded to use Righteous Fury. *sigh* The Hunter did know the instance so we made it through and I had another instance achievement done.

With the free summon out to Coldarra I decided to start on those quest lines. Unfortunately it was Saturday evening and rather busy by then. Trying to do Keep the Secret Safe took three times as long since Arcane Serpents were in short supply. About the only thing keeping me sane was the chit chat on my Vent server. We were all in different areas but suffering together. Guinnessnow noted with amusement how everyone with Quest Helper or Carbonite flock to the first spawn option that presents itself. He turns track on and finds another set of mobs to complete his stuff with ease. Was a good point so I started wandering more myself from the clusterings.

Cosno was also visiting so we were giving him some encouragement as he was making his way through the last 60% of level 79. The guy was pretty hard core. He had maybe twelve hours of sleep since Wrath went live. Was pretty cool to see the world achievement announced. People in my guild grumbled things like “these people need to move out of their mother’s basement” so I shared all the comments with him.

Definitely liking the quests in the Borean Tundra over the ones in Howling Fjord. Gained a lot of ground in Borean today so I’ll probably get those finished up before moving on to Dragonblight.

[Image: Nexus]
[Image: Cosno]

Saturday, November 15, 2008

There's 71

Was up a bit late last night but Sloosh logged off about 400k into level 71. Tried two runs in Utgarde Keep. Got to Ingvar the Plunderer with the first one but our tank had less than 12k health and the Pally couldn't keep him alive. I tried helping heal after Ingvar's rez then the Pally let himself die. After the fourth attempt we disbanded. On the second boss we wiped on the four pull so I was out.

Though I started out getting a number of quests done in Borean Tundra, after getting summoned I picked up in Howling Fjord. I'll check my achievements for the highest quest count but I'd like to go back to the Borean Tundra to finish up. Would also like to see the Nexus.

It's a real joy questing with BT-level gear as a Shadow Priest. With a Vampric Touch, Mind Blast, and Power Word: Shield I can finish with wanding and have zero downtime. If I feel frisky I can Shadow Word: Pain three or four mobs, fear them, then tag a few with Mind Flay after tagging one with VT/MB. None of the quest reward gear has been an upgrade so I've been collecting enchanting materials. I wonder when the upgrades will start flowing…

Thursday, November 13, 2008

Shamanistic Outlands

Been ignoring the expansion though I've already seen people with Death Knights over 60 running by. Got a lot more done with the Shaman crew. They're all 61 now. Even managed to drop Watchkeeper Gargolmar in the Ramparts. Some really sloppy pulls yet I never wiped. Definitely have some more work to do though.

Will come back later and clean all this up:

Makuru's Vengeance: 10400xp (61), Sedai's Ring, HELLISH drop rate
Atonement: 1050xp (61)
The Pools of Aggonar: 10050xp (61), CAKE
Cleansing the Waters: 10050xp (61), Telhamat Pendantcc
Helping the Cenarion Outpost: 975xp (61)
Colossal Menace: 12950xp (61), Totem of Lightning
Naladu: 2550xp (61)
A Traitor Among Us: 10050xp (61)
The Dreghood Elders: 10050xp (61)
Azreth's Demise: 12600xp (61)
Sha'naar Relics: 10400xp (61)
The Seer's Relic: 12950xp (61), Vindicator's Chain Helm
Cruel Taskmasters: 10400xp (61)
The Heart of Darkness: 9800xp (61)
Overlord: 15550xp (61), Vengeance of the Illdari
Fel Spirits: 9800xp (61)
The Exorcism of Colonel Jules: Honor Hold Defender, Magma Totems; 12200xp (61)
Trollbane is Looking for You: 957xp
WAtchkeeper Gargolmar: Bracers of Finesse -> Small Prismatic shard
Drill the Drillmaster:
An Ambitious Plan:
Weaken the Ramparts
The Longbeards
An Old Gift

Sunday, November 9, 2008

Instance Demands

The all Shaman crew is moving along quite well yet I can feel myself approaching a wall. They've been leveling so fast their gear is rapidly getting behind. Plus I've been dorking around in Zul'Farrak. The Enhancement Shaman is only 53 so if enough mobs are ganging up on her, it gets nasty. Especially when a ranged mob decides to run…

This is good though. I've had it pretty easy outside questing so far. There's been no reason to put together any real synergy. Yet instancing in the Outlands is going to require it, so it's time to start looking at what works. While it's highly amusing to open with Chain Lightning I find that it's not wise. In ZF specifically, I find a solid lightning bolt volley against Blooddrinkers was good to open. After the first cast I drop a set of Grounding Totems then a set of Stoneclaw Totems. Then I go back to finishing off the melee in range while the casters waste their mana.

Though I had two embarrassing deaths, I never wiped. Did the whole Troll Nation encounter without a problem and Ghazrilla dropped so everyone has their Carrot on a Stick now. Managed to get all the other collect quests done, too. Even though it was a ton of Troll Tempers, the quest experience has been very worthwhile.

Thursday, October 23, 2008

After the Novelty

On Dual-Boxing.com's wiki entry on Boosting I noticed a link to their forums entitled: 1-60 in 1 day 10 hours. Basically it was commentary around a message on the WoW forums that began with
Gundude < Grizzly > Destromath

This hunter at lvl 61 - 1 bar from 62 has 2 days / played. Normally I get to 70 just under 4 days slash played. If really trying I'm sure it would be possible to hit 60 in 20 hours and 70 in 2 days 20 hours slash played.

The secret?

Simple.

Make your way to lvl 8 then go to RFC or Deadmines. Invite a full group (for full xp bonus) then have your lvl 70 mage friend AoE it. Enjoy lvling every 10-15 mins.

At 20.... go to SM Cath/Arm (switch between them and reset) Continue this process until lvl 40. Enjoy lvls every 30-45mins. (Use a mage with mana absorbtion to AoE it, keep a full group for full xp bonus)

At 40....go to ZF. You need to learn the pulls if using a 70 mage to AoE. LoS big groups then AoE. Make sure you have healers to in your party to heal the mage - lvling past 40 requires healers to be in the group. ALSO IMPORTANT - Bring a class such as a Druid to moonfire healing totems the trolls drop, this must be done or you will die. Enjoy lvling every 40-55mins.

At 50...go to LBRS. Now use a WARRIOR*** Warrior smashes the instance with a 2 hand and flexes. Bring a full group with healers. I perfer to bring a feral druid to say in feral form so the warrior gets 5% extra crit and heals himself. Shamans for heals and WF totem will increase your speed at clearing the instance as well. I do a set route and skip much of the instance but maintain a very fast lvl pace. Enjoy lvls every 50-60mins.

At 55....go to Ramparts. Still using a warrior - aim for the same group setup (leader of pack/WF totem/heals). Rampart runs should be 20-25 mins long and at 120k+ a hour xp is wonderfull. Enjoy lvls every 50-70 mins.

60+ I stop power lvling and enjoy questing in the outlands. Your call. Ramparts will still give 110k+ xp an hour up until lvl 64.
I don't really see the warrior happening in LBRS. The Feral druid in the group is an interesting idea. Still, there's no knowing what classes you're leveling; it's totally possible to not have a healer at all. That hole aside, his post generated eleven pages of feedback that was mostly “I want to do this!” or “the real question here is have you ever touched a snatch in your life” yet there was one handy expansion by Felsik of Drenden:
Frost shield up, rank 1 arcane explosion keeps them on you. Use mage armor instead of ice armor, you don't want frostbite procing all over the place and freezing those lowbie mobs behind you.

The easy dungeons, like RFC through to about SM armory you can do massive pulls with this style, just make sure the lowbies being powerleveled stay close, since you'll be moving very far through the instance with alot of mobs on you.

Usually there will be caster types, so when you want to 'stop' to perform the mass AOE kill, you LOS the group just around a wall so casters are forced to chase. Thats when you frost nova, cone of cold, and start spamming max rank arcane explosions for the kill.
While I'm having a lot of fun running the pack around on my own right now, I could see doing this for a second team. Since my main account is full I could use Decimate to run instances for four new ones on the other accounts. Will probably want a stronger machine to handle that level of pulling.

There were also suggestions that a Prot Pally could pull the whole armory. Favor doesn't have the gear but it might be fun to look into. Even just once it might be fun to see that level of destruction. At level 80 I'm sure it would be trivial.

Friday, February 8, 2008

Warrior Continues

Over the last few days Fearce's engineering went from 305 to 350, exhausting my entire supply of Fel Iron ore and nearly all my Adamantite ore. Being a pack rat does help lighten the financial blow of such training. Was really excited to get the Gnomish Poultryizer made now I have to get the Flying Machine Control done then find a way to get a primal nether so I can make Tankatronic Goggles.

Pretty sure Fearce can do Heroic Ramparts now. Went in with some randoms and it wasn't too bad. We didn't get far though because I didn't recall the pulls; Ramparts was always easy to storm through before. Plus we had a 68 shaman healing. Oh well. Have to beg Rool, Ladaron, and Hennesy for help and it shouldn't be too bad.

Was happy to get the Kara key fragment out of Steam Vaults. It was tempting to ditch the pug after downing the beast, but it there was a chance for the Devilshark Cape and completing The Warlord's Hideout for Myrmidon's Headdress. Took some time but we eventually got Warlord Kalithresh down. Naturally he dropped Ring of the Silver Hand and Moonglade Shoulders, so Fearce had to be content with faction and the quest helm.

On Wednesday Azjol-Nerub's PvP daily was Arathi Basin so Sloosh queued up on a whim. And won. Won a second game, too. Was kind of encouraging now that Alterac Valley is Horde-fucked. She really needs to get enough honor for the Medallion of the Alliance, but it's so depressing trying to farm the honor. Really need to spend time on Virulence to enjoy the PvP Goodlife Hordeside.

Monday, January 28, 2008

Last Few Days

Friday was pretty uneventful. Rool, Samarahh, and Ladaron all needed some Eye of the Storm marks so we grouped up to suffer together for a while. We actually did win three games of the ten we played so it wasn't as bad as usual. I plan on replacing Sloosh's Light's Justice last so these tokens will chill in the bank for a while.

Saturday I was up early so I worked in some Alterac Valley honor for Sloosh until Emogoblin pulled me away for a run through Uldaman. I used Aenara for the bulk of it then brought in Glitter to get past the two summoning stones.

Had some real life get in the way so I wasn't able to get back on until the evening. There weren't enough people around for Karazhan so jumped right into the arena with Sloosh, Hennesy, and Kidknux. We are coming together a lot better plus we're all over 300 resilience now but there's still work to be done. Played thirteen games, winning six and ending with a 1475 rating. Then won two games with Sloosh and Hennesy putting us at 1499.

Then there were suddenly enough people online for 5v5s so we switched over. Started with the primary team of Sloosh, Hennesy, Rannixx, Artemiis, and Flavie. Initially we were in the low 1400s and stomped into the 1500s, where we were smacked back down. Flavie is still very poorly geared so he didn't add so much. Sloosh is still heavy Holy and Hennesy is deep into Affliction so we also realized that we need to respec over the next week. Still… was a good dynamic and very fun. Won six, lost four, and ended with 1487.

Our “alternate” 5v5 has me on Decimate with Contagent, Rool, Ladaron, and Samarahh. Contagent and I are the best geared for that team, which isn't saying much, so winning two and losing eight wasn't a big surprise. Ended with a 1378.

Sunday morning did more of the usual honor grind. Azjol-Nerub's PvP daily was kindly Alterac Valley so I try to switch through all of my 60+ characters. In fact, it got me into a new strategy for the games where I basically AFK out if we're still dicking around after ten minutes. I let that character's deserter buff decay while I queue up with another. This is very easy to do with seven characters to play, though I did feel some pangs of guilt over leaving the next player who got sucked into a no-honor game. Blizzard really needs to fix that. After a certain reinforcements threshold (like <50), new players should not be zoning in.

After doing some real life stuff I got back on with Fearce. Picked up all three pieces of the Felsteel tanking set from the AH. Also went through my bank cleaning out the accumulated crap only to find I already had the Sha'tari Wrought Armguards and Sha'tari Wrought Greaves I had on my “To Do” list. Got +8sta armor kits on all three items that could accept them then had Glitter make up green gems for all the sockets after Sloosh enchanted the bracers with +7sta. This is all stuff that needs to be upgraded so I'm not commiting quality enchants.

Decided to try pugging The Steamvault and The Botanica via the LFG tool. Got an invite for a Bot group after a while then we waited another thirty minutes for a healer. Finally get going when the Hunter disconnects. Then the Shaman had to leave for Kara. Then the Pally leaves when he realizes it's not Heroic. Finally asked Rool and Ladaron if they'd come help so the switch off of their alts but the Moonkin decide to head. I was getting depressed at this point so I gave it five minutes before calling the whole thing and working on Ogri'la. But we found a mage then managed to clear the whole place. Still no shield but I did pick up the Warhelm of the Bold.

Finished out the night with two more rousing losses in Arathi Basin, which Rool and Ladaron were kind enough to join me for, to get the last tokens I needed for Sloosh's Vindicator's Mooncloth Belt. Once they logged off I went back to AV to get the last ~3.5k honor I needed. Woke up this morning to find I had gotten exactly 4000 honor so Sloosh's resilience went from 303 to 334—very nice! With this weekend's Arena points I will be getting Vengeful Gladiator's Mooncloth Hood tomorrow which means 371 resilience!! Can survive three mêlée pounding on me now so can hardly wait to hit 400. *evil lol*

Thursday, January 24, 2008

More Tanking Experience

Yesterday I finally got Glitter the PvP Axe, Gladiator's Cleaver. I really wanted the Gladiator's Right Ripper for the look, but it's main-hand only. If I do stumble across an upgrade I can off-hand the Cleaver. With a solid main hand I'm going to offhand the Axe of the Legion a while longer. She's covered in green and low blues so gear is next. Got Sloosh's Eternium rod made on Monday so she can do Mongoose—after I gather the tons of materials. *sigh*


Tonight was quite the Dark Whispers reunion. Got Rool, Ladaron, Fleura, and Elrwon all together to clear out The Botanica. I tanked with Fearce. It's so difficult to gear up a warrior but for some reason I think I'm going to. Tanks are hard to find lately. There are a number of quests that will help, so it's nice to have the healers on the second account.