Got a lot of maintenance done on the Shaman today. They were all 33 but still didnt have mounts or their Air Totems so was time for a visit home. Had my banker send 450g for deposit into their guild. After grabbing each a Gray Elephant, I spent time individually to get rid of some flotsam from their inventory then level their First Aid to 150. Going from 80 to 150 seemed to take around seven stacks so I exhausted the bank supply on the final shaman. Had to switch over to another pack rat alt to find the last few stacks.
The shaman have leveled so fast that they've completely outgrown their gear. I'm a horrible twinker so I'm always thinking I should gather this or make that. I'd really like to make them a full set of Big Voodoo gear for novelty's sake. Yet now that it's for FOUR characters, I'm not so eager. I refuse to pay the AH prices for 112 Thick Leather and 64 Flasks of Mojo. Farming them would take forever. Definitely not worth the five or six days they'd wear them. I did take the time to put together Golden Ring of Powerx4 since rings tend to last a while and they were still skill-ups.
Revised my keyboard layout a little. I've move the assist with the primary actions buttons to the Bottom Left button bar where I have everything bound on Shift keys. Most of my characters use that bar in the same way, so it's going to take a little retraining of my brain. Thinking it will be best to keep keys 1-6 un-broadcasted for whatever the main needs.
The Shaman on my Main account had to sit out today while made some SM Library runs. Thought about using the Mage as I've seen suggested yet Decimate really isn't that well geared. Aenara isn't that much better but she's done very well tanking in the past. With the 3.0.2 change to Swipe, she's now godly.
In Bear she has over 13k Life so I decided to see what my maximum pulls was. Turns out that casters will leash if you take them around more than two or three turns. So I would stealth all the way up to Doan, aggro the two monks in front of the library, then hoof of on back to the entry. I would swing into the alcoves along the way so I would end up using Frenzied Regeneration by the time I hit the Huntsman Cloister. The flurry of death is always so satisfying.
Doan was very cooperative. After six runs, I had a Robe of Doan, a Mantle of Doan, and an Illusionary Rod for all three shaman. Only happened to get two Hypnotic Blades but I'm sure I'll pick up more while using the Ehancement Shaman to run the Shaman on the Main account through.
Was kinda funny too. Finally have Chain Lightning so I threw down a few while clearing—going to be so deadly. These greedy Shaman have been stealing lots of gold from my Mains so I made sure one each run one of them would fill their bags from the piles'o'corpses. There was enough crap to sell that they'll hopefully keep up with their spell training costs. Thankfully I was being thorough because on the way out of my final clear I noticed an unlooted corpse that was holding a nice blue Cobalt Crusher.
The RAF program continues to be amazing. Have the Druid boost the three slaves through means the fourth Shaman isn't getting any experience. So I'll be using a number of the Level gifts to let her keep pace effortlessly. Wish the Character Transfer was going to I could do some strategic character relocation. Oh well. The experience is still wonderful. Doing the totem turn-in alone was 8700xp (+5800raf). I'm currently using the summon to my great advantage. My Main is summoning each character to the various Inns in Outland for the seasonal Candy Bucket quests and all Flight Paths. *snicker* Those little 34 Shaman are sure getting around.
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