Monday, October 20, 2008

Playing With Myself

On our guild forum one of the members posted about their experience dual-boxing. They went into some of the details about how they configured the machine, the broadcasting software they use, what macros they created, screen layout, and add ons. I remember hearing about someone defending an AV GY with five Elemental Shaman over a year ago but never thought much about it. With the game in gradual decline I thought about it now. It's always hell finding a tank or a healer if no one in the guild is around. So why not group with myself?

Headed off to the Wiki to review their multiboxing page. Gave a good review of Blizzard's official take on the practice along with some of the general theories. I then continued on to the hardware recommendations which was sorta scary. The author goes over boxes, custom KVMs, and mice then throws out a $5k sticker. Having built PCs for a number of years it sounded a little unreasonable. The software overview had a number of recommendations but make no mention of Octopus.

After about three hours of research I finally threw my hands up and wanted to try it. My primary machine does okay:
Intel Core 2 Duo E6600 Conroe 2.4GHz LGA 775
2x 2GB 240-Pin DDR2 SDRAM DDR2 800 (PC2 6400)
GeForce 8600 GT 512MB 128-bit GDDR3 PCI Express x16
Western Digital Caviar 320GB 7200 RPM SATA 3.0Gb/s
I copied my current WoW folder then configured it to be windowed with lower video options. Having two accounts already, I used the Recruit-A-Friend program to get three trial accounts. It will be handy to have extra XP/abilities plus some Zhevra mounts. *snicker* After reading Lightning Overload I wanted to create Alliance Shaman but trial accounts don't have Burning Crusade. Opted to start out with Mages.

The 3.0.2 patch ended up working against me. Since a lot more is stored on the server, I couldn't copy layout, config, and macros around the various WTF subfolders. I also was getting hung up on creating focus macros so after two hours I finally stopped and settled with a fairly simple assist-n-blast setup. My main shaman is already 51 so I'll only need four accounts running for a while.

I was a little nervous launching four instances of the WoW client yet everything worked rather well. I kept my master account on the big screen in front of me then moved the three slaves to my side monitor. The primary Octopus setup guide was a little too terse so I ended up following Dual-boxing.com's guide instead. Somewhere around 6am I was giggling with glee as four synchronized Rank 1 Fireballs would hurl towards unsespecting Kobold vermin. Even got my first nub asking, “How are you doing that?”

So now I need to go grab three more World of Warcraft Battlechests. Mages have tons of potential with incredible burst damage and it would be fun to figure out focus macros for CC'ing. Yet Shaman would just own. Mail-wearing, Lightning throwing, Chain Healing bitches that will rotate Heroism and drop five Fire Elementals at once. Wild times ahead!

There's More Than One of Them



That's different.



That's just creepy.

Friday, October 17, 2008

3.0.2, Joyous Woe Unto Me

Overall I haven't been thrilled with the patch's impact to my characters, but it brought along a ton of great improvements.

My biggest complaint is Spell Power. With a caster main it blured all my lines. Two days after the patch I still hadn't decided what pieces of my “healing” set are now DPS and what I could disenchant as redunant. Still feels weird wearing a Ring of Calming Waves for DPS and I'm annoyed that things like my Nethervoid Cloak went down to 43 Spell Power from 53 Shadow Damage. It's crazy that my Light's Justice is nearly as mean as my Hammer (with the Healing enchant being higher than the Spell Power enchant).

So I'm down to base 1209 Spell Power from over 1350 Shadow Damage. Was eager to hit BT last night to see how things would work. Unfortunately nearly 35 people showed up and I rolled the lowest sit-out roll since I joined the guild. *sigh* Instead of getting four or five bosses down, they cleared the whole thing without me. Was sorta pissed since I've been there pretty solid and was looking forward to seeing our first Illidan kill.

I got into a pug for the Shattered Halls Heroic Daily. My &ldqup;OMFG! Heroic PUG!” dread quickly vanished as we mowed through it without CC'ing. Seems like warriors are fixed as a little gnome half in blues only died once. *snicker* Without any consumables I was seeing raid-level crits, so I guess the patch notes about evquivlency were fair. I wonder if it's the same for the healers after the stated “all healing spells have been modified to receive more benefit from spellpower than they received from bonus healing, with a net effect of no change to the amount healed by their spells.”

My problem was running out of mana. Running the talent calculator a few weeks ago the Vampric Touch change is the nerf it appeared to be. While the Misery and Shadow Weaving nerfs were disappointing, the VT nerf has me concerned over Shadow Priest utility in raids. The days of stacking four SPs are definitely over. Yet it seems like DPS may step up to compensate. For instance, on the last boss in SH I was actually top on DPS… above a decently geared Warlock and Mage. Will be able to tell more in at the next raid where some of my addons are working again. There's a new cast sequence to establish and maybe Mind Flay crits will just rock.

The impact of Spellpower consolidation on gear deserves some more jawing. For the Priest it's going to free up a lot of space as there's little point in a Shadow or Disc set with regards to PvP gear. Though I haven't had to the addons to analyze things completely, I'm pretty sure my PvE DPS set will be damn close to my healing set. But extra bag space don't help with loot distribution. Merging damage and healing now places all those classes at odds with each other, meaning upgrades will take longer to acquire and creating potential loot whore bad blood.

Though I'd heard about the removal of priest-specific talents I was still sad to see them really gone. Got used to using Feedback occasionally and Desperate Prayer was so godly in PvP, though Dwarf, Dranei, and Forsaken priests were certainly hit harder. It was pretty shitty how the patch notes made zero mention of this. As a Human I do like the new “Every Man for Himself” racial though the way it's worded makes it sound like it will blow my trinket. If it does, that may mean freeing up that trinket slot for something else.

The down-ranking nerf really annoyed me. From a threat or cast-time stand point I'll still have some lower spells on my bar with all my casters, but it's still a mean-spirited nerf. Why even have mana at all if all the spells are going to be gutted like that? PC spells should have a mana percentage with no ranks where the effect numbers will level-scale.

Got a little time in with the Shaman. Definitely missing the flat DPS increase of Rockbiter but I'm dealing okay with the switch to Flametongue for Lava Lash. It's nice to have another DPS instant to go along with Stormstrike since the shock cooldowns now go to threat reduction. Do miss the proc sounds of Shamanistic Focus but the mana reduction is cool. Definitely liking the change to the Strength of Earth totem and can hardly wait for the Wolf Pet talent. Seems like Elemental and Healing all got solid boosts, too. The only solid nerf I've heard about so far was the Heroism debuff.

As for the other classes I just haven't had time. Did put every single point into Frost on my Mage but only did some exploring and herbing so far. Fairly certain I'm going to keep the druid Feral but there sure are some fun things in Balance now. Going to finish leveling the Pally as Ret but I have no idea about the damn Warlock.

Having Macros stored on the server is really nice. There are a number of channeling, targetting, and focus macros that I was sometimes lazy about keeping in sync. Adding real support to the “hidden” focus system was long overdue. Hopefully the threat system revamp was done well. It's certainly nice to see support built into the default interface. The red portrait outline is handy but the little “Threat Changed to You!” Scrolling Combat Texts are awesome!

The Calendar feature is one of those Blizzard niceities. There was really no reason to put something like that in but they did. And they did it well. It's very handy to see what's coming up from the in-game world perspective. Being able to have events from the guild makes it invaluable. The Complete Trade Skill link is another similar bonus as it wasn't really needed but it's sure damn handy. After a while, these two features will be seen as integral.

While the Spellpower thing freed up a lot of bag space from redudant gear, it was nothing compared to the Vanity Pet and Mount interface. It's so fun to have all those stupid pets available whenever instead of picking three or four to take with me. Class-colored overhead panes is very convenient plus the combat log changes will make meters a lot more accurate.

PvP Flag Timer... about fucking time!! I got so tired of being on pins and needles while flagged in random places. Never fails but when I'm on a cloth class with a PvP flag up, I fucking attract rogues from miles away. It's like a fucking beacon shooting up into the sky that writes on the clouds, “ZOMG! COME GANK ME PLZ!” On the Priest it's usually okay with stealth detection. As soon as I hear the stealth sound, I fear, bubble, and DoT while running. The mage typically has Ice Block ready but the Warlock is usually toast.

While I spent significant time on Spellpower I close my diatribe with Achievements. Have to hand it to Blizzard… they really know their subscriber base. There are SO MANY THINGS in there to do. Then you can compare yourself to those sitting next to you. It's an ePeen extravaganza. *sigh* Stupid game. I can hardly wait until my Wrath Deluxe Edition gets shipped to me next-day air. *rolls eyes*

Tuesday, October 14, 2008

WoW 3.0.2

That bastard Tim snuck out of work early to get patched and get online. I'm still reading through the massive patch notes. Had to get them off Curse since Blizzard is slammed…


Heh. Tim was able to log in for about five minutes before his world server crashed. I doubt I'm missing anything by being here at work. Going to take forever to figure out how to respec all my characters…

Friday, September 26, 2008

Character Map

I don't want to get up to three accounts again, so here's what I'm going to do with my two:

PrimarySecondary
(√) 70 Ally Priest [Enc/Tlr)(√) 59/70 Horde Warlock [Skn/Hrb)
(√) 70 Ally Warlock [Eng/Tlr)( ) 70 PvP Priest
(√) 70 Ally Druid [Lth/Skn](√) 19 Ally Hunter [Eng]
(√) 70 Ally Mage [Hrb/Alc]( ) 29 Ally Rogue [Eng]
( ) 70 Ally Pally [Min/Blk]( ) 70 Ally Hunter [Enc/Min]
( ) 59 Ally Priest [Eng]( ) 70 Ally Shaman [Eng/Gem]
( ) 59 Ally Rogue []( ) 29 Ally Pally []
( ) 19 Horde Druid []( ) 70 Ally Death Knight []
( ) 29/70 Horde Pally []( ) 19 Horde Hunter []
( ) 70 Horde Death Knight []


Monday, September 15, 2008

29 Paladin Twink

Consulted the Wiki for initial content.

Avâtar



Farm


( ) Kill Gelihast for Algae Fists
( ) Kill Overlord Ramtusk for Corpsemaker
( ) Kill Mekgineer Thermaplugg for Thermaplugg's Left Arm
( ) Farm Razorfen Kraul for Pugilist Bracers
( ) Farm Razorfen Kraul for Avenger's Armor

Create


( ) Create the Libram of Constitution augment
( ) Engineer a Parachute Cloak
( ) Blacksmith a Shining Silver Breastplate

Auction House


( ) Frostreaver Crown
( ) Sparkleshell Mantle
( ) Tigerstrike Mantle
( ) Yorgen Bracers
( ) Pugilist Bracers
( ) Dreamsinger Legguards
( ) Crystal Starfire Medallion
( ) Holy Shroud

Quest


(√) 22: Complete The Legend of Stalvan, the chain that results in Crescent of Forlorn Spirits
( ) 28: Complete Raptor Mastery, the chain that results in Raptor Hunter Tunic
( ) 29: Complete The Crone of the Kraul, the chain that results in Marbled Buckler
( ) 29: Collect Hollow Vulture Bones in the Shimmering Flats for Load Lightening, the chain that results in Razzeric's Racing Grips

Friday, August 1, 2008

The Shadow

Really enjoying the Priestly DPS. Got the official invite to Aequitas tonight which I'm excited about. They've just gotten to Mother and will be attempting the Council shortly. It's been very stressful to getting Shadow Resist farming done along with building a respectible DPS set. It's coming together though and should be contributing meaningfully within a month.



Really liking the look, too. I put together 100 badges on Tuesday and decided to go for the Robe since it was the biggest upgrade. Naturally Gorefiend dropped the Shadow Council tonight and none of the other casters were interested. *sigh* Technically not a strong upgrade since it just trades +hit for +crit, but I'm very hit capped at the moment. Ironically they have the exact same texture.

Oh well. I knew I should have picked up the Shoes instead. Even then, I'm probably not going to be able to avoid doing Shadoweave. The sockets on the Boots are too incredible, and the shoulders would be a significant boost. Once I do that though my healing gear is ravaged. Oh well. Tired of healing anyway.