Monday, July 7, 2008

Hunter Twinking in the Teens

Running with the Lowbies


The teen bracket is definitely fun. There's a lack of bullshit. Without mounts, limited mobilty means shit isn't getting away and even organzied players can't be everywhere at once. No plate armor. Each class has parts of their defining characteristics, but nothing deterministic.
  • Druids can't Stealth, cheetah away like pussies, Innervate, or instaUberHeal.
  • Hunters can't aim shot, mana drain, flare, feign or move fast.
  • Mages can't PoM/Pyro, Ice Block, or Slow.
  • Paladins don't have their uber bubble, can't cleanse magic, nor can they DPS.
  • Priests miss their serious healing or damage specs, can't Mind Flay, and can't Mind Control.
  • Rogues can't double Sprint, nub-Cloak or use Poison.
  • Shaman can't dual weild, only have two types of totems, nor can they go wolf, and no goddam Frost Shock!
  • Warlocks can't go DoT wild, have no AoE fear, miss out on Nubcoil, and have the semi-useless PvP pets.
  • Warriors can't charge if they're in combat nor can they silence.
An extravagently geared character can rock shit hardcore since each class isn't at full strength.

Why a Hunter?


I find Druids and Rogues very formidable in the teen bracket and Warlocks to a degree, yet I observe Hunters constantly dominating. Their ranged damage infrequently misses and does considerable physical damage, which isn't resistable and is hardly mitigated with limited armor ratings. Multishot spreads this to three adjacent targets every ten seconds. Concussive Shot, Wing Clip, and Boar charge are incredible for flag recovery. The Immolation trap is a pleasant surprise for Rogues. With high Agility and Aspect of the Monkey, Mongoose Bite can be mean with a good top-end weapon. Plus the pet's stats scale with the twinking gear… it's like facing two twinks at once!!

Talents for the Hunter were pretty easy to decide on. Under survival, three points went immediately into Hawk Eye for the extra six yards of range. No other class can touch me when I start killing them. The next five points went into Marksmanship's Lethal Shots. This was a debatable expendature since the gear will be making the crit% high already, but it's a solid DPS increase. The final two points went into Beast Mastery's Improved Aspect of the Hawk. The chance to proc is 10% with a twelve second duration regardless, so the two points provide a 6% increase in attack speed. It might be wise to move 3% from crit to push this up to the 15% haste maximum. Casters would die so fast.

Pets


Shadowswine

It's a foregone conclusion that Hunters have a Boar for PvP. They have enhanced Armor, slightly enhanced Health, and decreased DPS. Yet none of that really matters since they are the only pet that has the Charge skill. Picked up a Longsnout since I wanted the black texture to fit into the shadowy stealth concept.

MyFangsUrAss

I really wanted a Dragonhawk but when I snuck into the Undercity, I couldn't click on the transporter to Silvermoon City! Didn't have any Warlock friends to pop the Hunter up to Zul'Aman, so I decided to grab the other BC newbie pet, a Ravager. They have very enhanced DPS, slightly enhanced Armor, and decreased Health. The drop in Health is easily mitigated by my twinked Stamina. Picked up a Ravager Specimen in the Dranei newbie area since there are no dark textures available.

Third Pet: TBD



Shadowshot

Head

( ) Green Tinted Goggles
( ) Lucky Fishing Hat

Neck

( ) Sentinel's Medallion

Shoulders

( ) Serpent's Shoulders

Back

(√) Miner's Cloak
( ) Sentry Cloak

Chest

( ) Blackened Defias Armor
(√) Tunic of Westfall
(√) Armor of the Fang

Wrist

( ) Forest Leather Bracers

Hands

( ) Blackened Defias Gloves
(√) Gloves of the Fang

Waist

(√) Blackened Defias Belt
(√) Belt of the Fang
(√) Deviate Scale Belt
( ) Girdle of the Blindwatcher

Legs

(√) Blackened Defias Leggings
(√) Smelting Pants
( ) Leggings of the Fang
(√) Dark Leather Pants

Feet

(√) Blackened Defias Boots
(√) Footpads of the Fang
(√) Feet of the Lynx

Fingers

(√) Seal of Wrynn
( ) Protector's Band

Trinkets

( ) Insignia of the Alliance
( ) Arena Grand Master

Weapons

(√) Thief's Blade
(√) Buzzer Blade
(√) Tail Spike
( ) Taskmaster Axe
(√) Emberstone Staff
( ) Sentinel's Blade
( ) Protector's Sword
( ) Lorekeeper's Staff
( ) Twisted Chanter's Staff

Ranged

(√) Hand of Argus Crossfire
(√) Venomstrike
( ) Lil Timmy's Peashooter
( ) Outrunner's Bow

Other

(√) 17 Pound Catfish
(√) Chicken Egg
(√) Quiver of the Night Watch
( ) Silverwing Battle Tabard
( ) Dartol's Rod of Transformation

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